Good news! The release that contained my bug fix came out on the 12th. I could have updated then, but I waited until now to post about it. With this bug fix, the Habit Engine finally works with habitrpg.com again.
I've been trying to update at roughly the same time every month, but I kind of dropped the ball this time. I'll probably start updating at the beginning of the month, just to make it easier to check.
Since the last update, I have been trying to get unityhttp to work. Uniweb works great, and it's a steal at $25, but if I'm going to open source Habit Engine, I can't expect everyone to buy it. In fact, if I decide to use a gpl license, which I am leaning towards, I think that sort of breaks the license. For that reason I have posted a simple test project at https://github.com/fragmental/HE_Rest_Test in order to test unityhttp.
If you are a programmer, interested in helping, you can clone this repo, and then clone unityhttp into the assets folder, and help me find out what the problem is.
In other good news, Unity 2.6 open beta is out! This contains the new GUI elements, which means that my workload went from a few things to a hundred. I'm not ready :/
Stay tuned for more info, and if you're interested in helping in this endeavor, please don't be shy about messaging me.